Rool and just replace him with his generic 'King' look? :/Īgainst the defense of the game you flat out have ex-Rare employees saying the game is sort of shit in those youtube comments. Also while getting rid of Candy Kong and 'Crappy' Kong made sense, why'd they get rid of that Red Baron version of K. I don't think he ever had an official name, and I think he was taken out a few weeks after this version.Ĭlick to expand.It was, but in defense of the game's development at one point it had some pretty amazing-for-the-GBA looking 3D tracks which probably would of made the game a far more memorable experience for the hand-held instead of the weird, neutered version of Diddy Kong Racing/Mario Kart it wound up being. The green dots show the end of vblank and the visible frame.Ġ:30 I always called him Crappy Kong. The last bit was the music and sound effects, which were the most expensive thing in later versions.
I think the first bit was the code that drew the perspective floor, then the code that selects the correct sprite frame for each plane depending on viewing angle. We were asked to take them out and add the invisible walls.Ġ:44 the small stars at the bottom are a simple profiler. You could miss three of them before you were disqualified.
But one of the first things they asked me once the designer was changed was to change the software to allow bigger tracks.ġ:04 the pylons were there to keep you on the track. We were always told that this is exactly what they want.
I have no idea if the "blend" entry was hooked up to anything at that point, but it was probably to debug the distance fog used to hide flickering on the floor.ġ:08 yes, it takes ~15 seconds for a round, less on some tracks. The hut was supposed to be some kind of turret shooting at you.Ģ:02 debug menu. The ghosts in the trees and on the ground were placeholders, so we could implement and test the mode without waiting for the graphics.ġ1:06 and I think this was a going to be a variation on the egg collecting MP game from Diddy Kong Racing.ĩ:57 on this stage you were supposed to collect the small ghosts and bring them to the pond while avoiding the big ghost.Ģ:50 whoa, bug in the camera spline code. 11:06 or wait, did you need to collect the worms to feed an eagle? So long ago.